in_thread do
while continuer == true
sleep 1
if beat > duree_intro + duree_morceau
continuer = false
print "fin du morceau !"
end
end
end
with_fx :compressor, mix: 0.3 do
with_fx :tanh, mix: 0.2 do
with_fx :hpf, cutoff: bass_cutoff do
with_fx :slicer, prob_pos: 0.2, phase: 0.4, mix: 0.1 do
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 0, mix: 0.2 do
in_thread do
while continuer == true
use_synth :dark_ambience
play "B1", attack: rrand(3.1, 4.8), sustain: rrand(4, 6), release: rrand(3.1, 5.4), amp: 0.25
sleep 10.14 + rrand(0, 2.7)
end
end
end
end
end
end
end
end
end
with_fx :compressor, mix: 0.3 do
with_fx :tanh, mix: 0.2 do
with_fx :hpf, cutoff: bass_cutoff do
with_fx :slicer, prob_pos: 0.3, phase: 0.15, mix: 0.1 do
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 2, mix: 0.25 do
in_thread do
while continuer == true
use_synth :dark_ambience
play "D1", attack: rrand(3.1, 4.8), sustain: rrand(4, 6), release: rrand(3.1, 5.4), amp: 0.26
sleep 10.14 + rrand(0, 2.7)
end
end
end
end
end
end
end
end
end
with_fx :compressor, mix: 0.3 do
with_fx :tanh, mix: 0.2 do
with_fx :hpf, cutoff: bass_cutoff do
with_fx :slicer, prob_pos: 0.2, phase: 0.5, mix: 0.1 do
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.3 do
in_thread do
while continuer == true
use_synth :dark_ambience
play "F1", attack: rrand(3.1, 4.8), sustain: rrand(4, 6), release: rrand(3.1, 5.4), amp: 0.27
sleep 10.14 + rrand(0, 2.7)
end
end
end
end
end
end
end
end
end
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.4 do
in_thread do
sleep duree_intro
while continuer == true
use_synth :hollow
play "A2", attack: rrand(2.1, 4.8), sustain: rrand(0, 2), release: rrand(2.1, 5.4), amp: 0.30
sleep 6.14 + rrand(0, 2.7)
end
end
end
end
end
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.45 do
in_thread do
sleep duree_intro * 2
while continuer == true
use_synth :hollow
play "C2", attack: rrand(2.1, 4.8), sustain: rrand(0, 2), release: rrand(2.1, 5.4), amp: 0.31
sleep 6.14 + rrand(0, 2.7)
end
end
end
end
end
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.5 do
in_thread do
sleep duree_intro * 3
while continuer == true
use_synth :hollow
play "E2", attack: rrand(2.1, 4.8), sustain: rrand(0, 2), release: rrand(2.1, 5.4), amp: 0.32
sleep 6.14 + rrand(0, 2.7)
end
end
end
end
end
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.7 do
in_thread do
sleep duree_intro * 6
while continuer == true
use_synth :hollow
play "B3", attack: rrand(1.1, 4.8), sustain: rrand(0, 2), release: rrand(2.1, 5.4), amp: 0.4
sleep 9.14 + rrand(0, 2.7)
end
end
end
end
end
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.8 do
in_thread do
sleep duree_intro * 7
while continuer == true
use_synth :hollow
play "D3", attack: rrand(1.1, 4.8), sustain: rrand(0, 2), release: rrand(2.1, 5.4), amp: 0.41
sleep 9.14 + rrand(0, 2.7)
end
end
end
end
end
with_fx :tremolo, wave: 3, mix: 1 do
with_fx :flanger, mix: 0.5 do
with_fx :panslicer, wave: 3, mix: 0.9 do
in_thread do
sleep duree_intro * 8
while continuer == true
use_synth :hollow
play "F3", attack: rrand(1.1, 4.8), sustain: rrand(0, 2), release: rrand(2.1, 5.4), amp: 0.42
sleep 9.14 + rrand(0, 2.7)
end
end
end
end
end
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